The natural world is richly structured over space and time. Much of this structure arises from the interplay between
spatial geometry and motion. However, most existing world models ignore this structure, leading to an inability to
generalize in dynamic environments.
In this work, we show that enforcing equivariance between an agent's representations and the world's dynamics necessarily
induces an efficient, structured memory. Concretely, we introduce Flow Equivariant World Modeling, a framework in which both
self-motion and external object motion are unified as one-parameter Lie-group ``flows'' acting on a latent world memory; and
models are built to be equivariant with respect to these transformations.
On 2D and 3D partially observed video world modeling benchmarks, we demonstrate that Flow Equivariant World Models
significantly outperform comparable state-of-the-art diffusion-based and memory-augmented world modeling architectures
in their ability to track and predict the locations of moving objects over long horizons.
In summary, FloWM is an action-conditioned video world model that can simulate future dynamics within its memory representation
using flow and self-motion equivariance, surpassing prior unstructured video world models on video prediction in
partially observed dynamic settings.
Below, we overview the 3D FloWM model, the 2D FloWM model,
present 3D Blockworld results, and
2D MNIST World results.